Gimkit: The Game-Based Learning Tool Transforming Classrooms

gimkit
2 weeks ago

In the present scenario, with the rapid progress of technology, the conventional systems of learning are giving way to advanced computerized systems. One example is Gimkit, an educational app to help students in learning through the use of a game.

Created and built by a high school student, Gimkit has caught fire with the teachers and students. It transforms tests into a game where students participate in answering questions for virtual money, which can be spent to buy powers that can help beat others. In this article, we will look at the features of Gimkit, its role in the educational process, and the reasons for its increasing relevance to teachers.

Table of Contents:

  • What is Gimkit?
  • The Story Behind the Creation of Gimkit
  • How does Gimkit function?
  • Key Features
  • Advantages of using in Education
  • Tools and Customization for Teachers
  • Modes of Gamification – Gimkit Game Modes – Motivation for Learning
  • Online Education
  • Case Studies: Enhancing Engagement with the Classroom through Gimkit
  • Closing: The role plays in education Moving Forward

What is Gimkit?

It designed to incorporate GAME elements ever, learn through the interaction of live learning games and the virtual one. Verbs in this sense a completed task is taking a quiz on a particular subject with the possibility of earning virtual currency depending on the level of performance. This performance based currency can be used to buy equally exciting game elements such as power ups, which brings the sought after excitement in the learning process.

Once in a while surveying instruments upon sorts of games. Average learning and performing tasks now on weighted pillows and relaxing. Actually, gimkit is destroying this concept altogether. Gimi Enabling fun and engagement while assessment being completed.

The Story Behind the Creation of Gimkit.

Gimkit is an app created by the high schooler Josh Feinslber back in 2018 who sought to make the practice of testing students through quizzes and tests in classrooms fun and inventive. After spending almost a day incorporating Kahoot! and Quizlet into the presentation, Josh decided that it was time to find the tool for himself that combined education and gaming.

He wanted to create an environment in which students would enjoy themselves while still seeking knowledge. After that, Gimkit became more and more popular with schools willing to adopt it as a useful tool for education.

Let’s have a closer look at Gimkit.

The basic idea of Gimkit is straightforward: teachers create a quiz (which they call “kit”) on everything and the students answer questions in order to get virtual money. What is unique about Gimkit is the application of this virtual money referred to as in-game currency that students are allowed to use to buy power ups of an enhancing game such as: Streak bonuses: points awarded against successive questions answered correctly.

Power Ups: Things that can be used for help in advancing rapidly or in blunting the opponents.The Risk-reward mechanisms include: a situation where the students are allowed to invest their money in a single question with high returns.

In the course of the game, students can challenge each other in real-time making the quiz feel likened to video games. It helps the teacher see how the student is advancing academically and makes sure that specific educational goals are achieved.

What Gimkit Offers

Gimkit has some capabilities that are helpful in both teaching as well as in the learning process. Some of the key features include:

Live, Real-Time Gameplay: Students can take part in the game in real time by answering questions and competing against their fellow students.

Customizable Kits: This is in the form of quiz templates that teachers create in accordance to individual lesson plans by varying the degree and nature of the subjects.

In-Game Currency: Adding a level of strategy to learning, students earn and spend money which is not real.

Power-Ups and Bonuses: These are features that compel students to think strategically on how they will utilize their earnings.

Reports and Analytics: In addition to the evaluations, the teachers can also be able to generate reports so that they determine the improvement of the various students.

The Educational Value of the Implementation of Gimkit

Further in the lines of raising the intellectual capabilities of students, therefore Gimkit can be used in classes of different levels and sub levels. This is how it enhances the process of gaining knowledge:

Increased Engagement: In that kids playing the game are less likely to start dozing off in class or refuse to take part in lessons because of the interest generated by the game like environment.

Active Learning: The students are always active in their learning because they have questions and use them to come up with decisions that are useful.

Immediate Feedback: The responses that they make to the questions posed to them are correct or wrong and hence immediate feedback is given concerning the answer provided.

Competitive aspect: The competition element of Gimkit enhances the students’ performances as they aim to beat their colleagues.

Retention: Exposure to key concepts in different settings multiple times makes learners appreciate these concepts much more.

Teacher’s Panel and Customization Area

Gimkit is made for the teachers, and plenty of tools are held back in many areas and adjusted for any classroom. The teachers can:

Create Custom Kits: The creation of quizzes is also possible, and In such a way, this gives the teachers the enticing opportunity to create custom quizzes.

Monitor Progress: The teachers also have the privilege of looking at such stats in real-time, things to the extent of performance monitoring in a class.

Adjust Difficulty: All make it very easy for teachers; kits can be adjusted in terms of the level of difficulty so that every student is adequately challenged.

Game Control: The duration of the game, number of questions, and other game game parameters can also be adjusted such that it fits the time available in class.

Also, Gimkit enables the teacher to give kits for homework and analyze the data even though the homework was done without supervision.

Gimkit Game Modes: A Different Approach Towards Learning

Gimkit has different ways of playing the games that ensure that the experience does not get boring for the students. Some of the examples are depicted below in the charts provided.

Classic Mode: This is the default mode of the game where students respond to questions to earn game value which can be used to purchase weapons and other enhancements.

Team Mode: In this mode, students can perform in groups and contest with other groups enhancing teamwork.

Trust No One Mode: In this mode, which is borrowed from the game Among Us, some students take on the role of ‘agents’ who try to wreck the game while others play the normal game.

Fishtopia: In this mode students are required to gather fishes and sell to earn additional currencies to purchase fish-fishing equipment, yet there are no time limits, whereby students can do teaching as well as exploring.

These modes ensure that Gimkit is still relevant and enticing by utilizing various kinds of formats to enrich the users, thus encouraging different styles of learning as well as functionalities of the classrooms.

Gimkit and Remote Learning

As the world was swirling into the quarantine era due to the corona virus, Gimkit has been a great asset to ensure that the students do not run out of focus while staying at home, away from their classes. The platform’s features are very interactive hence it is best for online learning where keeping the kids actively engaged is not the easiest task.

Gimkit works online, which allows teachers to play games with students in real time and from different places and yet maintain the same level of thrill quite similar to a class.

Users can easily assign work to be done outside class hours, using tools such as the homework kits which can grade and report the undertaking.

Read Similer article on The Reddit Games:

Success Stories: How Gimkit is Improving Classroom Engagement

Several classrooms have used Gimkit and the teachers have positive feedback as a large fraction of the students engage more becoming more intelligent. Other educators had quite interesting testimonials on how Gimkit has made even the most boring lessons, which students would never even raise their hands to participate in, the best lessons of the students’ lives.

For example:

Increase in Participation: For instance, one of the teachers indicated that in the particular class, children compelled even the most reserved child to raise his/her hand through the competitive element of Gimkit.

Improvement in Retention: One other teacher said that students who were in the process of playing Gimkit became more awake as the completion made them remember topics better.

Fun in School Environments: Teachers also focus on the aspect of fun play games in classroom let it be real class, computer class, or science lab, Gimkit had all the encouraging interactions with every environment.

With these success stories, it is clear that Gimkit is not just another tool for learning, but it is one of the measures to help breathe new life to the classrooms.

Conclusion: The Future of Gimkit in Education

As the world of education keeps shifting, whose responsibility it is to fulfill student’s needs in a more engaging way, something traditionally accepted as a task of the teachers, will answer platforms like Gimkit. In a way, it is an exciting educational tool that enhances the otherwise boring quiz set up into playing a game.

Given its friendly user interface, the ability to modify how the game is played, and several game activities to partake in, Gimkit has great chances of being widely embraced by teachers across the globe. And, since more and more institutions have started integrating such approaches, Gimkit will most probably still remain in the education sphere for years to come.

Read More on the official platform

Spotlight

Translate »